2.22 All Hell Breaks Loose: Part Two
|Title||All Hell Breaks Loose: Part Two|
|Episode #||Season 2, Episode 22|
|First aired||May 17, 2007|
|Directed by||Kim Manners|
|Written by||Eric Kripke; story by Eric Kripke and Michael T. Moore|
|On IMDB||All Hell Breaks Loose: Part Two|
|Outline||The hunters discover the Yellow-Eyed Demon's plan; the war beings.|
|Timeline||End of April/start of May, 20073.13|
|Location(s)|| Cold Oak, South Dakota|
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Dean is unable to decide what to do next and is heartbroken at the thought of letting everyone in his life down. In a fit of despair, he drives to the nearest crossroads and summons a demon. The demon, however, will not agree to grant Dean the return of his brother and ten years of life. The demon offers Dean one year, and one year only, promising that if he tries to get out of the deal, Sam will drop dead straight away. Dean agrees.
Sam wakes up in pain but is largely healed. Because his brother is unaware that he has been resurrected from the dead, Dean lies and tells Sam he was only wounded. Sam fills Dean in on what happened previously (2.21 All Hell Breaks Loose: Part One) and wants to recommence hunting immediately. Dean, reluctant but unable to deter Sam, drives them over to Bobby's place.
Bobby sees Sam and knows immediately what Dean has done, but plays along, and privately reproaches Dean. So far Bobby has found nothing but demonic omens appearing in the state of Wyoming, except for one particular area. Ellen appears at Bobby's and, after Bobby gets her to drink Holy Water to confirm that she is not possessed, she produces a map of Wyoming that Ash left. On the map, five locations have been marked with Xs. Each X marks an abandoned frontier church, all mid-19th century, built by Samuel Colt. A set of iron railway lines connecting each church forms a pentagram, making a hundred square mile devil's trap.
Within the devil's trap is an old cowboy cemetery, which Dean suggests could contain something that Samuel Colt wanted to imprison, rather than trying to keep demons out. They know the devil's trap is still unbroken because of the lack of demonic omens in the area and Bobby says that full-blooded demons would not be able to enter. Remembering his dream from last episode, Sam understands the purpose of the Special Children.
Jake arrives in Wyoming and the Yellow-Eyed Demon gives him instructions to open a crypt with the Colt as the key. On arrival at the cemetery, Dean, Sam, Bobby and Ellen ambush Jake but are overpowered by his psychic powers. Jake unlocks the crypt and is shot dead multiple times by Sam. Dean removes the Colt and they dive for cover as the doors are flung open and a tremor ripples out from the crypt, breaking the railway line and thus the devil's trap. Hundreds of demons and ghosts fly out of the crypt, which is actually a Devil's Gate, an entrance to Hell, and enter the world.
Bobby, Ellen and Sam run to shut the doors of the Devil's Gate. The Yellow-Eyed Demon steps into the cemetery, snatches the Colt from Dean and flings him against a headstone. He thanks Dean for bringing Sam back into the game and prepares to kill him. Suddenly, the spirit of John appears and wrestles the Demon out of his physical body, giving Dean enough time to grab the Colt and shoot the Demon when he re-enters the body, killing him. Ellen and Bobby then manage to close the Devil's Gate.
John shares an emotional moment with his sons then moves on and disappears. Sam finds out the truth about his death and what Dean did to save him. In an emotional moment of brotherly love, Sam swears that he will get Dean out of his deal. Even though the Yellow-Eyed Demon died, an army of demons was unleashed; the war has just begun.
- Dean Winchester
- Sam Winchester
- Bobby Singer
- Ellen Harvelle
- Jake Talley
- John Winchester
- Crossroads Demon
- The Colt
- Devil's Gate in Wyoming
- Crossroads PoD
- Devil's trap (symbol)
- Crossroads Demon
- Holy Water
- Dark side
- Singer Salvage Yard
- "Carry On Wayward Son" by Kansas
- (played during the recap like in Salvation)
- "Don't Look Back" by Boston
- (played at very end of episode similar to Pilot)